This also greatly reduces the likelihood that an owner will flag the player or a follower for trespassing immediately upon leaving.įixed an issue where ordering a follower to unlock a door would bring up the door menu. We now keep the door open a little longer after the player exits a residence before relocking it, in order to give the player's followers a chance to exit. See Files section.įixed an issue where the "Unlock" option would do nothing when using a controller.įixed an issue where PerMa / SkyRe were not granting the player Dexterity / Fingersmith skill when picking a lock while sneaking. =įixed a Papyrus log error when looking at doors with no key, a regression introduced in 1.0.7.ĭoors are now unlocked automatically if you have a key for them instead of bringing up the door menu.
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